Coming 27 Oct 2026
Pixel Nightshift: The Vesta Protocol
You work the night shift at a robot logistics facility. Ten nights. Two endings.
Short, handcrafted pixel-art games.
A one-person studio making horror and mystery stories you can finish in a single sitting.
Our games
Both built in Godot at 320×180, both finished in one sitting.
Coming 27 Oct 2026
You work the night shift at a robot logistics facility. Ten nights. Two endings.
Coming 8 Sep 2026
A cryptic phone call pulls investigator Nathan into a case built out of secrets and strange paintings.
Game 01 — Psychological horror
You are the night shift operator at Vesta Robotics. The job is simple: read the terminal, pull parts from the dark warehouse, pack the cargo, load the truck. The routine holds for a while. Then small things stop matching the paperwork.
Distant echoes fill an empty facility. Inside there is only you, the terminal, and crates waiting to be dispatched.
Read orders, collect parts, pack the cargo, load the truck. A structure that slowly begins to fracture.
Nine protocol mini games gate each shift. They test your focus, and the system grows more erratic every night.
Shifted boxes, flickering lights, figures in the dark. Small choices ripple forward into one of two endings.
Content notice: psychological horror, jump scares, flashing lights, and mild pixel-art violence against machines. No gore, nudity, or self-harm.
AI disclosure: generative AI tools were used during development for pre-rendered assets — pixel art that was then edited and refined by hand, character voiceovers, and code. All of it is static in the game files. Nothing is generated live during play.
Game 02 — Mystery
Step into the shoes of Nathan, a seasoned private investigator, as a cryptic phone call draws him into a case filled with secrets, strange paintings, and suspicious characters. Interrogate suspects, examine clues, and uncover the details everyone else walked past.
A routine day is interrupted by a phone call, and nothing feels quite right afterwards.
Conversations flow as smoothly as the drinks. Secrets slip in between the sips.
An award-winning cookbook with a curious reputation. Not your average recipe book. Poison included.
Hidden objects, contradictory statements, and paintings that reward a second visit.
Content notice: pixelated violence, blood, and scenes of death including poisoning and injury, plus references to alcohol. No sexual content or nudity.
About
NorthLightPixels is a one-person studio. Everything you see, from the pixels to the code to the sound, is made by the same pair of hands.
We make short games on purpose. A game you finish in one sitting and keep thinking about afterwards is worth more than a long one you never finish. Built in Godot, at 320×180.
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Connect
Follow along while the two games come together, or just send a message.